Tuesday, December 29, 2009
Castle Age: Battle of the Dark Legion
Friday, December 25, 2009
FB Castle Age - Simple Review & Guide Part 2
The stats determine the playing style of Castle Age. As with any other RPG game, the stats will influence how well a player fight / defend etc. 5 points of stats will be given whenever the player levels up. Stats points will also be given when 100% Influence is achieved for quests, or when certain achievements are completed, or when the player reaches some of new rank in the
For a better sense of what these stats means, here’s some brief descriptions of the 5 stats attributes. Energy is described first since that is the more important (in my opinion) stat.
Energy – For each of the quest there will be an Energy requirement stated, and the player will consume that amount of energy to do the quest. The amount of energy needed, together with the rewards is stated next to each quest. Under some circumstances, Energy is also needed to fight monsters. Try to have a higher maximum Energy available, or the higher level quests may take much longer to complete. The Energy points regenerate once every five minutes.
There were forum discussions about the optimal amount of energy. The figure seems to range from 130 to 170 points. I guess it is up to individual player, but the main issue to consider is the rate of energy regeneration versus the amount of time you play Castle Age each day, which in turns affect how fast you can level.
Attack - This affects how good the player is in the battles against other players and monsters. In the initial levels there is less need to focus on this stat unless you intend to create a PvP character.
Defense – A good defence will be useful against other attacking players. When the player successfully defends against other attacks, there is even possibility for gold to be gained.
Health - This measures how long the player can last in a fight against monsters and / or other players. Once the health reaches 0, it means the player is ‘Eliminated’. Each PvP fight will only consume a few health points unless the player is whacked real hard for some reason. Once Health drops below a certain level, other players cannot attack you. It is quite easy to heal the player back to full health, and thus this stat is not as important actually. It regenerates 1 point every three minutes.
Stamina - It costs 2 stat points to increase the stamina by one point. Stamina points are used when the player fights against other players or monsters. PvP battles consume 1 stamina point, but for monster fights, the player has the option of a 5 stamina point attack. The stamina points regenerate at a rate of 1 every five minutes.
To help increase these stats (other than leveling), the player can also call for ‘Elite Guards’ to join his rank. Basically it is a call for help from friends who are also playing the game to join the player. Each Elite Guard that joins will help to boost attack / defence of the player, with increase of gold as well.
Castle Age – Demi - Powers, Alchemy & Items
Oracle - This is the ‘shop’ for Castle Age, where more powerful heroes and items are available for sale through Favour Points. The player starts with 20 Favour Points, which would be sufficient for simple services like a change of name, Energy refills etc. In order to buy the items or heroes, you will need typically 25 points and above. The player can get more points by praying to the demi-powers, completing quests, getting achievements etc. The more straight forward way of getting more Favour Points is to do surveys listed at the Oracle tab, or simply buy them at a rate of 60 Favour Points for $10. Well, the developers need real cash for their hard work and server maintenance too.
Demi-Powers – There are 5 Demi-Powers (Ambrosia, Malekus, Corvintheus,
Via the Blessing function, the players can also get demi points linked to each demi-power. With sufficient demi-points, the player can gain access to demi-power quests that often offer items and magic. Many of these demi-power quests will require other heroes to gain influence in these quests. The players are limited to one demi-power Blessing each day, except for Azeron who gives more demi-points but the Blessing frequency is limited to once every 2 days.
Units, Items and Magic
Units - Army units / troops are essential because they form the pre-requisite for the quests. Moreover, they to defend / invade other players under the
Other than the initial troops, other higher level ones will have an upkeep cost, and players need to be mindful about their overall upkeep costs. There are also certain heroes, e.g. Penelope and Garlan, who will help to decrease the troops purchase costs by a few percent when you buy the troops in town. It is important to note that the discount applies only when the purchase is done in towns; if the player purchases the troops via the Quests tab, there is no discount.
Land – The upkeep costs of army units and heroes will need to come from somewhere, and that is mainly from income earned through Land. There are different types of Land, from simple
The cost to purchase each type of land will increase based on the number of such land the player has in each category.
Also see:
- FB Castle Age - Simple Review & Guide Part 1
- Castle Age: Battle of the Dark Legion
Merry X'mas! X'mas Globes by Playfish!
Yupz, there are also presents by game developers for those playing online games. For example Playfish's Pet Society game is givign player a X'mas Globe!
Sunday, December 20, 2009
FB Castle Age - Simple Review & Guide Part 1
Castle Age on Facebook is like a cross between Mafia Wars and Tiny Adventures D&D; it has a medieval setting and uses the same game mechanics as Mafia Wars, i.e. stats, energy, stamina etc. Similar to Tiny Adventure, the player needs to hire heroes who lead armies assembled by the players to complete quests and fight other players / monsters.
In my opinion Castle Age is more interesting than either Mafia Wars or Tiny Adventures because it offers better graphics and better named items compared to Mafia Wars, and more depth of play compared to Tiny Adventures.
As per any MMO RPG based games, the first few steps will be pretty standard.
After you start the game, try to complete as many quests as you can. At low levels, completing quests can get you up to level 5-6 easily within 10-15 minutes. Devout more stat points for Energy since that allows the player to do more quests, i.e. level faster.
One small tip is that at the early stage of the game, go to the Demi-Powers tab, and click Ambrosia to get the Sword of Lights. This should be amongst the 1st items to get in the game because it gives the player a good headstart and it is free.
Since it is likely you join Castle Age because of an invitation by friends, do try to partner them in their fights against the monsters. Just a couple of clicks that consumed your stamina, but eventually when the monster is killed, the rewards can be huge for a beginning player. I fought a Sea Serpent the first night I joined Castle Age.
Before you logged off, get some land to generate gold, and keep the rest of gold safely away from other Players, in the Treasury under ‘Keep’ tab (yes, just pay the 10% ‘service charge’).
Castle Age – Heroes, Quests, & Battles
Heroes play a critical role in the game, since they commend armies to complete quests, battles against other players, and form perquisite to increase the ‘influence’ for many quests. Each hero has their own attributes, i.e. more attack power / defence power, or a balance of both. The list of heroes can be accessed via the Heroes tab, but the more powerful ones can only be obtained via use of favour points.
When the player reaches level 10, there will be opportunity to also level up the Heroes for better Hero stats. One point to note is that the rewards from the
Quests - Quests are the main bulk of the activity other than battling other players or monsters. Completion of the quests is needed before new areas are unlocked. For example, the player needs to complete pre-requisite quests with 100% influence in the
Quests consume energy to complete. Higher level quests will consume more energy, and thus it is important to add stat points to Energy attribute. The plus side is that quests are give more gold and experience at a higher level in those unlocked Lands.
Quests also require certain number of troops before the player can engage in these specific quests, i.e. 5 units of paladin / Tree Ents before the player can complete the quest. It is also important to check your current Hero, in order to match the quest requirement. Using the wrong Hero for the quest means there is no increase in Influence (the standard coins and experience will still be given).
Battles - Castle Age's
Invade means there will be a battle among the two armies. Choose this option only if you have a lot of friends playing Castle Age. The maximum number of army players you can involve is 501. It is simply a test between numbers. Of course, each army member can also use the player’s items to boost the attacking / defending power. Nonetheless, superior number will still win. Big army size also means that more of the player’s Heroes can be involved, thus boosting the chance of winning. I think the ratio is 5 army members to 1 Hero.
The other option, Duel, is a fight between the best of each other’s Heroes. Use this option once you have Celeste unlocked from the
Each time you battle another player, a stamina point will be deducted. Thus for players who enjoyed PvP, raise the Stamina stats. A bonus of battling is that battle points are earned when the player wins a battle. More points are awarded if the player fights against someone of higher rank. When certain ranks are achieved, rewards (e.g. stat points) are given. Each battle also gives points linked to the Demi-powers.
Monsters - Monsters are the fun part of the game when the players can co-operate with each other to fight monsters. A player can start a summoning of monster once certain requirements are met, e.g. the Orc King and Sorceress Queen become available once the majority of quests are completed in the respective Lands. The other monsters (e.g. the sea serpent and dragon) can be summoned once the player performs alchemy with all the necessary alchemy items.
The monsters don’t last forever, and have to be killed within a set timeframe. Beyond the time frame, the monster fight stops. Participate in all the monster fights started by your friends, since each monster kill can give pretty decent rewards. I got good rewards in one such monster fight when I first started the game, and the items were useful for the many subsequent levels.
See also:
Wednesday, December 16, 2009
Finder is Not Keeper - Playfish games
Here's the two pics from Restaurant City. Oh well, so that means I shouldn't spend time spotting these special avatars.