MIRALab was founded in 1989 by Professor Nadia Magnenat-Thalmann. She chairs around 30 researchers coming from as many different fields as Computer Science, Mathematics, Medicine, Telecommunications, Architecture, Fashion Design, Cognitive Science, Haptics, Augmented Reality, etc. This truly interdisciplinary group works in the field of Computer Graphics, Computer Animation and Virtual Worlds. Since 1992, MIRALab has participated in more than 45 European Projects. International conferences such as CASA and CGI are often organized in Switzerland by MIRALab. Actually, Prof. Nadia Magnenat-Thalmann leads 3 ongoing European Research Projects: INTERMEDIA NoE, HAPTEX and 3D ANATOMICAL HUMAN, a Marie Curie Research Training Network. Moreover, MIRALab produces displays for museums, galleries, such as fashion shows or cyberdances with virtual models and clothes.
Sunday, July 13, 2008
MIRALab - Prof Magnenat-Thalmann & Virtual Worlds
Wednesday, July 9, 2008
More pictures of Myminicity
Sunday, July 6, 2008
ExitReality - simple review
After you downloaded the pluggin, the installation is also fast and without fuss. However, there is about where the nice experience ended. Using the pluggin I was first brough to this page:
Friday, July 4, 2008
Lunar Festival, Haris Pilton & Zangramash in WoW
One such event is the Lunar Festival, where players in WoW can celebrate by doing simple quests. One of the quests requires the players to shoot fireworks into the air. The fireworks are quite pretty actually. Here's two screenshots of the event, where the heart shape fireworks could be seen in the lower picture.
Sunday, June 29, 2008
Cabal Online Screenshots
The first game is Cabal Online and I played in the South East Asia servers. The game website has a host of useful information including videos as demos (which partly explains why there is not much need to write more about the gameplay). For new players, take a look at the forums where the different classes are pretty well explained.
The first picture was taken outside of the towns where players fight the monsters. I was using a long distance attack.
This screenshot was taken after the completion of a dungeon quest. The dungeon quests occured in 'instances' and often have timings as deadlines for players.
Wednesday, June 25, 2008
IDC - Yahoo Web 2.0 Digital Marketplace
Back to the seminar, the speakers cover broad topics of:
- 'Social Web: Success, Business Models and Emerging Trends'
- 'User Behaviour and Psychology in the Web 2.0 space'
- Web 2.0 Hits Asia' *Interesting is the comparison about whether there is a bubble forming again in the tech sphere*
- 'Social Media Becomes the Social Norm: Web 2.0 in the Classroom and How It Impacts Your Business'
Thursday, June 19, 2008
Communic Asia 2008 - Omnia, Amazing Worlds, Toughbook & Such
Another gem I found at the Communic Asia 2008 is a Singapore / US company, Amazing Worlds, that builds and maintain 3D mirror worlds! It was only in April 2008 when I remarked that Mirror Worlds will come to Singapore one day (earlier blog here)! Watched their demo and even played with the system for a while. Impressive. There is still a lot that Amazing Worlds need to do in terms of populating the servers with content, but it will be interesting to monitor their development. Here's a demo of their product on YouTube:
The exhibitions also have other products but well this is not PC Show so the focus is different. I find the display of Panasonic Toughbook interesting, and Yahoo! also provided some demo of their mobile content platform. It is also interesting to experience the demo by DoCoMo on the Osaifu-Keitai mobile wallet that StarHub Mobile will bring to Singapore soon.