Strangely today AsiaOne is reported as a 'Reported Attack Site' by Google. In fact a number of search results that point to AsiaOne also highlighted it as a dangerous site.
Wednesday, April 28, 2010
AsiaOne - Reported Attack Site
Strangely today AsiaOne is reported as a 'Reported Attack Site' by Google. In fact a number of search results that point to AsiaOne also highlighted it as a dangerous site.
Wednesday, April 21, 2010
Machinarium - Snapshots
I like Machinarium. There is a storyline to the whole game and the simple interface helps a lot. The entire design gives the same feel as the Samorost series, i.e. a somewhat out-of-the-world atmosphere with the in-game soundtracks. This time round there is an inventory function in the game, which allows the player to store items and also combine the items for new functions.
Go give it a try!
Wednesday, March 31, 2010
Warstorm - Simple Guide & Review
Each day that the player owns some territories, the player will earn 'silver'. These silver can be used to buy more cards. The Shop tab has a couple of options, including buying small packs of 3 random cards, or 6 random cards. There are also pre-packed bundle with characteristics of the cards stated clearly. Of course, every day there will be single cards for sale and some of these cards can only be bought with 'gold'. Gold coins are bought with real life cash (well the game developers also need to eat right?).
Some simple tips: Keep fighting and complete the daily quests to get silver. Silver is especially essential for the beginning player since the units you get as default will be weak. You need the silver to buy Expert packs with better cards. If you can have more silver, do go for the pre-packed decks since some of them give pretty decent Artifact / Spell cards. The option to fight other players with rewards of 1,000 silver is useful.
2nd tip: Observe the card play (use the high speed). When the enemy uses powerful cards that require high number of turns to activate, try using simple decks with 2 turns activation in order to win the fight quickly. Simple trick but it works!
3rd tip: Try different combination of Squads that complement each other. For example, use deck with protection (Earthworks, Protection 2 to Infantry, Immune) that works also for other Squads (i.e. more infantry units respectively for Earthwork).
Monday, March 1, 2010
Genesis & Skaar
One thing interesting about Castle Age is that each part of the game has an accompanying story plot that helps to explain why we are fighting the monsters.
So here I've captured the screenshots for Genesis & Skaar.
For Genesis here's it:
Here's a screenshot of the loot available when you defeated Genesis.
Monday, February 8, 2010
'Specials' of Castle Age - Generals and Items
I'm not sure how the new specials work because I am sure there are a lot more specials for different players, i.e. different specials are available to different players?
Here's three sets in Castle Age that I've found so far:
December: Lyra (16 attk 13 def) and her related items.
Tuesday, December 29, 2009
Castle Age: Battle of the Dark Legion
Friday, December 25, 2009
FB Castle Age - Simple Review & Guide Part 2
The stats determine the playing style of Castle Age. As with any other RPG game, the stats will influence how well a player fight / defend etc. 5 points of stats will be given whenever the player levels up. Stats points will also be given when 100% Influence is achieved for quests, or when certain achievements are completed, or when the player reaches some of new rank in the
For a better sense of what these stats means, here’s some brief descriptions of the 5 stats attributes. Energy is described first since that is the more important (in my opinion) stat.
Energy – For each of the quest there will be an Energy requirement stated, and the player will consume that amount of energy to do the quest. The amount of energy needed, together with the rewards is stated next to each quest. Under some circumstances, Energy is also needed to fight monsters. Try to have a higher maximum Energy available, or the higher level quests may take much longer to complete. The Energy points regenerate once every five minutes.
There were forum discussions about the optimal amount of energy. The figure seems to range from 130 to 170 points. I guess it is up to individual player, but the main issue to consider is the rate of energy regeneration versus the amount of time you play Castle Age each day, which in turns affect how fast you can level.
Attack - This affects how good the player is in the battles against other players and monsters. In the initial levels there is less need to focus on this stat unless you intend to create a PvP character.
Defense – A good defence will be useful against other attacking players. When the player successfully defends against other attacks, there is even possibility for gold to be gained.
Health - This measures how long the player can last in a fight against monsters and / or other players. Once the health reaches 0, it means the player is ‘Eliminated’. Each PvP fight will only consume a few health points unless the player is whacked real hard for some reason. Once Health drops below a certain level, other players cannot attack you. It is quite easy to heal the player back to full health, and thus this stat is not as important actually. It regenerates 1 point every three minutes.
Stamina - It costs 2 stat points to increase the stamina by one point. Stamina points are used when the player fights against other players or monsters. PvP battles consume 1 stamina point, but for monster fights, the player has the option of a 5 stamina point attack. The stamina points regenerate at a rate of 1 every five minutes.
To help increase these stats (other than leveling), the player can also call for ‘Elite Guards’ to join his rank. Basically it is a call for help from friends who are also playing the game to join the player. Each Elite Guard that joins will help to boost attack / defence of the player, with increase of gold as well.
Castle Age – Demi - Powers, Alchemy & Items
Oracle - This is the ‘shop’ for Castle Age, where more powerful heroes and items are available for sale through Favour Points. The player starts with 20 Favour Points, which would be sufficient for simple services like a change of name, Energy refills etc. In order to buy the items or heroes, you will need typically 25 points and above. The player can get more points by praying to the demi-powers, completing quests, getting achievements etc. The more straight forward way of getting more Favour Points is to do surveys listed at the Oracle tab, or simply buy them at a rate of 60 Favour Points for $10. Well, the developers need real cash for their hard work and server maintenance too.
Demi-Powers – There are 5 Demi-Powers (Ambrosia, Malekus, Corvintheus,
Via the Blessing function, the players can also get demi points linked to each demi-power. With sufficient demi-points, the player can gain access to demi-power quests that often offer items and magic. Many of these demi-power quests will require other heroes to gain influence in these quests. The players are limited to one demi-power Blessing each day, except for Azeron who gives more demi-points but the Blessing frequency is limited to once every 2 days.
Units, Items and Magic
Units - Army units / troops are essential because they form the pre-requisite for the quests. Moreover, they to defend / invade other players under the
Other than the initial troops, other higher level ones will have an upkeep cost, and players need to be mindful about their overall upkeep costs. There are also certain heroes, e.g. Penelope and Garlan, who will help to decrease the troops purchase costs by a few percent when you buy the troops in town. It is important to note that the discount applies only when the purchase is done in towns; if the player purchases the troops via the Quests tab, there is no discount.
Land – The upkeep costs of army units and heroes will need to come from somewhere, and that is mainly from income earned through Land. There are different types of Land, from simple
The cost to purchase each type of land will increase based on the number of such land the player has in each category.
Also see:
- FB Castle Age - Simple Review & Guide Part 1
- Castle Age: Battle of the Dark Legion