Not much to add since different travian players have different style of play, which is also dependent on which race you choose. There are two more points for reference, one on the Gaul traps, and the other for End Game.
1) Gauls Traps
Travian Gauls are the only race who can build traps. Plus the point that they have double cranny size, they are a good defence race to have. To attack a Gaul village, try to have more than 200 troops. This is because a fully extended trapper can have only 200 traps at maximum. Try to use attack as well instead of raids, since attack may free up the trapped troops.
No worries if your troops are trapped, they are still alive. The player cannot kill them and the trapped troops consume your crops. So it may be good to have a chat with the person to release them, or simply wait till the player's village get attacked and the troops are freed. The players can release the imprisoned troops by clicking on the rally point and select "Release".
2) End game
Towards the end of the game (some said it happens about 1 year or less from the start of the server), there will be news about End Game. Many Natars villages will sprint up, at quite predictable locations, e.g. -125, -125 or 0, -1. Once the natars villages are captured, the owner can change the name of the village. During End Game session, there will also be a 'WW' (World Wonder) tab under the "Statistics" button where you could see who are the natars village owners, and the level of WW that they have built.
Since there about about only 13 Natars villages, only 13 players can compete in building the World Wonder. There will be plenty of competition among alliances and players to capture and hold each village. Once all natars villages are conquered, the old Natars Ruin at the 400, 400 will start sending troops to attack these original natars villages. Some said attacks will come in waves when WW reaches certain fixed level, e.g. every 5th level, others said it's per level of WW built from level 90th onwards. This I'm not completely sure. What is sure is that the owners of these natars villages will need plenty of crops to feed their troops. This is how their alliances can come in, other than providing high level defensive troops.
It is also worthwhile to look at the marketplace. If there is large shift in demand where certain players stop asking for crops. It could be a sign that they lost their troops in the WW defence or from other enemies. This could be time to farm or destroy them.
Travian tools:
Other than the inactive player trackers, there are two more useful tools for travian players. Here's battle reporter
http://travilog.org.ua/en
Here's a Travian map function to view player / alliance details.
http://travianmap.nl/?ln=en
Related Posts: Travian Guide - In the Beginning - Protect Resources and Build Up Defences, Simple Review of the browser game - Travian
Saturday, March 8, 2008
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2 comments:
Great guide just what i was looking for thanks !
thanks for the comment, and you are welcome :)
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